According to Gamespot.com the eagerly anticipated "Nuka World" download for Bethesda's "Fallout 4" is to be the biggest DLC ever put out by the game developers.
"It's reportedly bigger than Fallout 4's Far Harbor expansion, which included the largest landmass Bethesda had ever made for an expansion pack.
According to GamingBolt, the Steam Database entry for Nuka-World reveals that the content will be around 3.66 GB. By comparison, the Far Harbor expansion was around 2.7 GB."
Nuka-World, which is set in a post-apocalyptic amusement park, adds new quests, weapons, and more. Here is the official description:
"Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom, and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures, and more. Enjoy the ride!" (Read More)
The release date announced from Bethesda only states that the new DLC will be released in "August 2016". That's all they say. Now, I'm a patient man; but WHAT THE HECK TYPE OF RELEASE DATE IS THAT? REALLY? That's all we get?
AUGUST 2016? Oh vague gaming Gods of absurdity! How you toy with us so!
So, we wait...
Well, the trailer looks spectacular and I can't wait to dominate all in Nuka World!
We lost a great thespian and artist today. A truly talented, gifted and show stealing actor. Your art and craft will be missed for ages to come Mr. Rickman.
Rickman first came to the attention of American audiences as "Vicomte de Valmont" in "Les Liaisons Dangereuses" on Broadway in 1987 (he was nominated for a Tony Award for his performance in the role). Denied the role in the film version of the show, Rickman instead made his first movie appearance opposite Bruce Willis in Die Hard(1988) as the villain, "Hans Gruber". Rickman's take on the urbane villain set the standard for screen villains for decades to come. Though often cited as being a master of playing villains, Rickman has actually played a wide variety of characters, such as the romantic cello-playing ghost "Jamie" in Anthony Minghella's Truly Madly Deeply(1990) and the noble "Colonel Brandon" of Sense and Sensibility (1995). He's treated audiences to his comedic abilities with films like Dogma (1999), Galaxy Quest (1999) and The Hitchhiker's Guide to the Galaxy (2005), and roles like "Dr. Alfred Blalock" inSomething the Lord Made (2004) and "Alex Hughes" in Snow Cake (2006), showcase his ability to play ordinary men in extraordinary situations. Rickman even conquered the daunting task of singing a part in a Stephen Sondheim musical as he took on the part of "Judge Turpin" in the movie adaptation of Sweeney Todd: The Demon Barber of Fleet Street (2007).
In 2001, Rickman introduced himself to a whole new, and younger, generation of fans by taking on the role of "Severus Snape" in the movie versions of J.K. Rowling's Harry Potter and the Sorcerer's Stone (2001). He has continued to play the role through the eighth and last movie Harry Potter and the Deathly Hallows: Part 2 (2011). (IMDB)
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Disney has released another two new TV spots for Star Wars: The Force Awakens.
While trying to look up some info for this Potentially EPIC movie, I went to the Star Wars: The Force Awakens Website. It is quite honestly one of the coolest Web Pages I have had the pleasure of surfing. CHECK IT OUT HERE!
HERE is the Cast list for Episode VII!
Mark Hamill...Luke Skywalker
Harrison Ford...Han Solo
Adam Driver...Kylo Ren
Gwendoline Christie...Captain Phasma
Domhnall Gleeson...General Hux
Oscar Isaac...Poe Dameron
Andy Serkis...Supreme Leader Snoke
Lupita Nyong'o...Maz Kanata
Max von Sydow...Lor San Tekka
Maisie Richardson-Sellers...Korr Sella
Tim Rose...Admiral Ackbar
Jessica Henwick...Jessika Pava
Mark Stanley...Clan Leader
Mike Quinn...Nien Nunb
A LITTLE MORE THAN 2 WEEKS!!!!!!!!!!! I AM SO FREAKING PUMPED UP FOR THIS MOVIE!!!!!!!!!!!!!!!!!!!!!!!!!!!
Can you tell that I am excited?
If there is one movie that I am eagerly waiting for that isn't "Star Wars: The Force Awakens"; THIS IS IT!
I have always been a Captain America fan. Ever since I was a kid. I was always able to relate to Steve Rogers, (pre-super soldier serum). Captain was always a role model for me. He was good for the sake of being good. I seriously feel that the world is missing that quality these days.
Even in the face of tyranny, Captain never breaks. Never waivers.
The trailer looks phenomenal, and I can't wait to take my son to see this movie! Plus , did you notice "Black Panther"?
I was bottle fed on Star Wars. I grew up, played, breathed and lived Star Wars. Never before, have I been so excited for a movie. Phantom Menace had me ridiculous with joy. (Jar Jar Sucks BTW) Attack of the Clones regained a little of my faith. Revenge of the Sith, although long winded, Restored my faith in the series by the end.
However, I thought the hopes and aspirations for the continuation of the saga were a pipe dream. When Disney bought the rights, I was skeptical. Still am to be honest, but these previews... I have to say; look phenomenal! Please Disney, Don't break our hearts. We all know that you're going to milk every penny possible out of Star Wars that you can get your grubby little hands on. With Spin offs, merchandise, animated series, we all know you only care about the almighty dollar. Hell, you guys own a Porn label for cripes sake...
You probably don't care. You more than likely don't give a Ratatouille's Pa-tootie about the fact that Star Wars has molded the very fabric of society. Changed it. Inspired it. How it has given the inspiration for generations to go on in this sad little world. No matter how bad life was, we could always look to the saga for the inspiration we needed. People with potential, some reluctant; fighting against what was wrong with the world and fighting for each other. Whether it be a tyrannical government (hint hint) or every day common folk. The Protagonists did what needed to be done. For honor, for Love, for Family, for Truth.
The trailer looks AMAZING! It eludes to some key points, that the Jedi and Sith are a myth. That even though it is years later, the Empire is still a threat, and that Han Solo and Chewie are still kicking some MAJOR ASS!
ENJOY THE TRAILER! DISNEY, You better tread carefully. We Star Wars folk are a touchy bunch. We could end up being your downfall.
Now, this is purely an opinion piece. Everyone always has their preferences when it comes to which game is better and blah blah blah. That's cool, I respect that. I am just stating that in my opinion if it hadn't been for these 6 games, FPS games would not be where they are now. Also, take note that 3 out of 5 of the games are from the same company. Just saying "id" is awesome! Now, let's get to it.
Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software. Originally released on May 5, 1992, for the PC operating system DOS, the game was inspired by the 1980s Muse Software video games Castle Wolfenstein and Beyond Castle Wolfenstein. A promotional version of Wolfenstein 3D was released as shareware, which permitted it to be copied widely. The game was later ported to a wide range of computer systems and video game consoles.
The shareware release contains one episode consisting of ten levels. The commercial release consists of three episodes, which include the shareware episode and two subsequent episodes. Later releases included a three-episode mission pack titled The Nocturnal Missions. The player assumes the role of a World War II Allied spy William "B.J." Blazkowicz, who is trying to escape from Castle Wolfenstein, a Nazi German prison. After the initial escape episode, Blazkowicz carries out a series of crucial missions against the Nazis.
Wolfenstein 3D was a critical and commercial success. It is widely regarded as having helped popularize the genre on the PC and having established the basic run-and-gun archetype for many subsequent first-person shooter games. (WIKI)
I can recall many an hour sitting at my brothers computer running around and shooting Nazis in the face. This game was "one of a kind". there wasn't anything else out there at the time even remotely as cool. I truly feel that this game paved the way for FPS games.
Doom is a 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in the video game industry, for having ushered in the popularity of the first-person shooter genre. The original game was divided into three nine-level episodes and was distributed via shareware and mail order.The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.
In Doom, players assume the role of an unnamed space marine, who became popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell. With one third of the game, nine levels, distributed as shareware, Doom was played by an estimated 15–20 million people within two years of its release, popularizing the mode of game play and spawning a gaming subculture. In addition to popularizing the FPS genre, it pioneered immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". As a sign of its effect on the industry, first-person shooter games from the genre's boom in the 1990s, helped in no small part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as satanic imagery, made Doom the subject of controversy.
The Doom franchise was later continued with the follow-up Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC DOS, the games have later been ported to numerous other platforms. Once the game's source code was released in 1997, it spawned even more adaptations, as fans further ported the code to countless devices. The series started to lose mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedruns, and modifications to the original. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using new technology, and an associated 2005 Doom motion picture. Doom 4 was announced as in production in 2008 and was later re-titled simply as Doom. (WIKI)
Then there's DOOM! I remember playing this a whole bunch at the arcade. Roll of quarters in my pocket, a slice of pizza from Sbarro and a coke, it was time to kick some demon butt! The sheer gore factor and weapon variety really pushes the limits of what "id" had done before. I remember my parents saying I wasn't allowed to play the "Satan Game" because of all the demonic imagery. I tried to tell them that it was okay because I was destroying the evil in the game. They didn't buy it.
Rise Of The Triad
Rise of the Triad: Dark War is a first-person shooter video game that developed and published by Apogee Software (3D Realms) in 1995. The player can choose one of five different characters to play as, each bearing unique attributes such as height, speed, and endurance. Its remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. (WIKI)
Rise of the Triad is one of those hidden gems that not too many people knew about. In my opinion it really stepped up the bar. For the first time in a FPS I could have my character jump and aim up and down. The programmers at Apogee really tried to take gaming to a whole new level with the technology available at the time.
Duke Nukem 3D
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms and published by GT Interactive Software. The full version of the game was originally released for MS-DOS in May 1996 as version 1.3d, while the shareware version was released on January 29, 1996. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms. The Plutonium PAK, an expansion pack which updated the game to version 1.4 and added a fourth eleven-level episode, was released in November 1996. The Atomic Edition, a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1.5, was later released; the original version of Duke Nukem 3D has since been discontinued.
Duke Nukem 3D features the adventures of the titular macho Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D and Doom, Duke Nukem 3D is considered to be responsible for popularizing first-person shooters, and was released to major acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. The game's violent nature, erotic elements, and portrayal of women incited controversy.
After fifteen years in development hell, a direct sequel was released called Duke Nukem Forever.
Duke Nukem was the first I ever heard profanity or sexual innuendo (Leisure Suit Larry not with standing) in a video game. The dry humor and bad one liners made the game a true milestone in gaming. Plus it was just funny as hell!
Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996 and featured music composed by Trent Reznor and Nine Inch Nails. It is the first game in the popular Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons.
The successor to id Software's Doom series, Quake built upon the technology and gameplay of its predecessor in many ways. Unlike theDoom engine before it, the Quake engine offered full real-time 3D rendering and early support for 3D acceleration through OpenGL. AfterDoom helped popularize multiplayer deathmatches, Quake added various multiplayer options. Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against other competitors on the Internet far easier and more reliable. (WIKI)
Pure carnage and chaos! It was like Doom and Wolfenstein had a baby and that baby was mentally psychotic! "id" took gaming to a whole new level and the full real time 3D rendering was a breakthrough in gaming science. I remember getting a quick game in right before I had to get in the car and go to the airport so I could do my job training for the US Military.
Halo is a military science fiction first-person shooter video game franchise created by Bungie and now managed and developed by 343 Industries, a subsidiary of Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished in combat with the parasitic Flood. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers code named Spartans, and his artificial intelligence (AI) companion, Cortana. Other characters, such as Noble Six from Halo: Reach, are also introduced in the series. The term "Halo" refers to the Halo rings: large, habitable superweapons that were created to destroy the parasitic Flood. They are similar to the Orbitals in Iain M. Banks' Culture novels, and to authorLarry Niven's Ringworld concept. (WIKI)
The reason I have Halo on here, is one; it was and is AWESOME! 2- It was the first FPS I ever played where the games processing allowed for different variations of game play. The bad guys never moved the same way, or attacked the same way. Every time I played through it, it was always changing. I would sit in my barracks room for hours at Camp Lejune playing multi-player with connector cables stretching out the window and into the next room! You've never played LAN Halo until you have played with 7 other Marines, a case of beer and burgers and dogs on the grill!
So those are my six. What games would you have chosen?
I have been gaming a long time. Odessy, Atari 1600 and Intellivision were the first systems I played. Over the years, it has been fascinating to see how the industry has progressed. It also makes it difficult to keep up with everything. I'm sure there are MANY games that I haven't tried, heard of or even seen.
I walk into Gamestop yesterday, and I begin browsing the previously owned games. Being an alternate timeline history buff/author; My attention was immediately drawn to the gamebox that has a "G-Man" with a fidora on and alien hardware on his back. I asked the girl behind the counter what she knew about this game.
"You've never heard of XCOM?" she says looking at me with an expression of confusion/you're an idiot smeared all over her face. She then proceeds to tell me about the game, and how it is a TPS/RTS/SBT (Third Person Shooter/Real Time Strategy/Squad Based Tactics). "Oh, like Freedom Fighters!" A slight smile is given my way. Yes! I still have a shred of dignity.
I swipe my rewards card, pay for the game and head home. How come I never heard of these games? Right now I'm sure some XCOM enthusiast is reading this and shaking his/her head. Maybe even cursing a little. Sorry gang. I'm a full time Dad/Husband/Writer/Blogger. I can't always be glued to the TV, Console or PC, but I digress.
The game is a few years old, but really fricking good! The story line takes place in the early 1960's. You are Agent Carter and the planet is being invaded by "Outsiders" (a.k.a. "Greys") You are part of an Agency that was preparing to fight an Invasion on American soil, presumably against the Russians; and now have to fight off an Alien incursion that now has a foot hold on Earth.
Using Human and Alien weaponry you lead your squad against the waves of Outsiders that flood in and appear out of nowhere. Your arsenal varies from an M14 Rifle, 1911 A1 Pistol(my favorite) to Laser SMG's, Laser pistols and hand grenades. You use your battle focus to slow down time and issue orders to your squad mates. Allowing you to plan and execute battle strategies and also allowing you to use character abilities. Engineers can lay mines and turrets, Commandos can perform Critical shots on key targets, sonic pulse attacks etc...
This game is awesome! Check it out, the "Live Action" trailer I found is fantastic too. Check out the videos below and go play the damn game. That's where I'm headed right now.
(Photo Credit: Huffington Post)
In a Hollywood where 'Re-Boots' are becoming the status quot, there is still a little hope glimmering in the distance. If only they would realize it. For those of you that don't know, Joss Whedon is the man responsible for some of the most Amazingly character driven SCI-Fi/Fantasy TV Series' such as "Buffy the Vampire Slayer, Angel, Firefly, Dollhouse and Marvel's Agents of Shield". Lets not forget the Box Office Blockbusters that are the "Marvel: Avengers" movies.
If you have seen one, or a few, or even all of these shows/movies you know what I am talking about. Joss gets it. Yes people want explosions and action with cool special effects and CG imagery; but we also want characters we love, hate and laugh with. A good story teller, knows how to enthrall an audience; and Joss is a master of it.
This is the man who, with his amazing team of writers and producers; created one of the most original Sci-Fi TV series in history. Only for FOX to screw things up, air the episodes out of order and then pull the plug after less than one season. It gets better, "Firefly" had/has such an AMAZINGLY huge following that after tremendous fan support and hard work, "Serenity" came to the silver screen. To date, no other TV series in the History of cinema, has been cancelled and than had a Blockbuster Motion Picture made from it.
It feels that Hollywood, as of late, has become lazy and apathetic. Re-Booting old movies and TV shows, or changing up existing characters to "put a new spin" on things. The recently huge failure of the new "Fantastic 4" comes to mind. Joss is notorious for sharing my disdain on remixes and re-boots as you will see in his Nerd HQ Q/A from Comic-Con.
If Hollywood would utilize Joss more, and make an effort to find more writers/directors like him; Cinema and TV would be way more amazing! so Hollywood, use your assets and stop being lazy. #BringBackFirefly
WARNING! GRAPHIC CONTENT!
LOS ANGELES – Wes Craven, the prolific writer-director who thrilled audiences with iconic and bloody suburban slashers like "Nightmare on Elm Street" and "Scream" that made his name synonymous with horror, has died. He was 76.
In a statement, Craven's family said that he died in his Los Angeles home Sunday, surrounded by family, after battling brain cancer.
A prolific writer, director and editor, Craven is credited with reinventing the teen horror genre with the 1984 release of "A Nightmare on Elm Street" starring a then-unknown Johnny Depp. The movie and its indelible, razor-fingered villain Freddy Krueger (played by Robert Englund) led to several sequels, as did his 1996 success, "Scream."
Besides his work in horror films, Craven also directed the drama "Music of the Heart," which earned Meryl Streep an Oscar nomination.
Wesley Earl "Wes" Craven was born in Cleveland, Ohio, on Aug. 2, 1939. Though he earned a Master's Degree in philosophy and writing from John Hopkins University and briefly taught as a college professor in Pennsylvania and New York, his start in movies was in pornography, where he worked under a pseudonym.
Craven's feature debut under his own name was 1972's "The Last House on the Left," a horror film about teenage girls abducted by thugs and taken into the woods. Made for just $87,000, the film, though graphic enough to be censored in many countries, was a hit. Roger Ebert said it was "about four times as good as you'd expect."
"Nightmare on Elm Street," however, catapulted him to far greater renown in 1984. The Ohio-set film about teenagers who are stalked in their dreams, which Craven wrote and directed, spawned a never-ending franchise that has carried on until, most recently, a 2010 remake.
The concept, Craven said, came from his own youth in Cleveland, where he lived next to a cemetery on an Elm Street.
To pay homage to Wes Craven here are the TOP TEN Freddy Krueger KILLS!
So Footage has been leaked for Captain America: Civil War. If you have been following the EPIC and AWESOME MARVEL movies, you will know that everything is tying together and leading to the 'Infinity Gauntlet'. The Infinity Stones have been popping up throughout all the New Marvel Movies.
Loki's Scepter in Avengers and in the Easter Egg at the end of Captain America: Winter Soldier. The Tesseract from Thor, Captain America. The Purple stone from Guardians of the Galaxy, and the Yellow stone which now resides inside Vision from Avengers 2. Let's not forget the 'Aether' from "Thor: The Dark World", which we are lead to believe is the 'Red Infinity Stone'.
This is what I have been waiting for. The Comics are coming to life in Cinema. In a way I never before thought possible. As a child, I always wanted to see on screen; what I saw in my head reading the Comics in which I found such solace and retreat.
We receive inclinations to Captain Americas disdain for what is going on in society in the movies, if you have been keeping up. In "Captain America: Winter Soldier" we hear Cap saying that holding a gun to a persons head isn't freedom, "...it's fear..." to Colonel Nick Fury. In "Avengers 2: Age of Ultron" at a party at Stark Tower, we see Falcon and Cap, talking about some investigating that Falcon has been doing. We can only assume that this is in reference to Steve Rogers, trying to find 'Bucky' a.k.a. 'Winter Soldier'.
At the end of "Antman" we see Cap and Falcon holding Winter Soldier's arm in a vice and mentioning that they need to keep something from 'Tony Stark'; this can logically be implied to the 'Super Hero Registration Act'. Falcon replies, "...I might know a guy..."
Anyway, here is the LEAKED TRAILER! Enjoy, I wasn't the camera man. Sorry for the poor quality.
CEO Spike Bowan is the Pittsburgh based Actor/Director/ Author/ Creator of the Alternate History Genre/Fiction saga "War in the Backyard".
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