THIS STUNT WAS PERFORMED BY A TRAINED PROFESSIONAL! WITH DECADES UPON DECADES OF EXPERIENCE!!! DO NOT TRY THIS YOURSELF!!!
Now that being said, this video is pretty freaking cool!! Jerry Miculek is hands down one of the greatest shooters on the planet! Known for his lighting fast speed with a pistol and revolver, Jerry is also known for his witty and dry sense of humor.
Jerry tests the myth that you can "flip cock' a mares leg M1887 shotgun as seen in 'Terminator 2' & video games such as 'Call of Duty'- All in super slow mo & 4K resolution!
Please, for the love of God don NOT ATTEMPT THIS! Just watch Jerry do his thing, laugh at the jokes in the skit and enjoy the awesome SUPER SLOW MOTION FOOTAGE!!!!!
If you are interested in learning more about firearms, contact your local sportsmans club/gun store. They can point you in the right direction of getting training from a certified professional instructor.
Remember, SAFETY FIRST!!! It's okay to be a #GunGeek and Guns aren't evil. People are.
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We all know "The Matrix". A movie that pushed the limits of imagination aided by superior computer graphics and wire trapeze tricks; that was followed by two crappy sequels that felt forced written. "The Matrix" could be considered one of the most ground breaking movies in cinema history. I feel though that a movie that should be given equal credit if not more credit, was a movie called "Equilibrium".
Now, both are what I like to call Alternate History Timeline Fictions. I'm a huge sucker for Alternate History Fictions. (That's why I wrote the series "War in the Backyard") The fact that if a series of events in human history had been different, or changed; what would/could happen. The "Terminator" saga would be another prime example of this.
If you're unfamiliar with either movie, here are their synopses':
Thomas A. Anderson is a man living two lives. By day he is an average computer programmer and by night a hacker known as Neo. Neo has always questioned his reality, but the truth is far beyond his imagination. Neo finds himself targeted by the police when he is contacted by Morpheus, a legendary computer hacker branded a terrorist by the government. Morpheus awakens Neo to the real world, a ravaged wasteland where most of humanity have been captured by a race of machines that live off of the humans' body heat and electrochemical energy and who imprison their minds within an artificial reality known as the Matrix. As a rebel against the machines, Neo must return to the Matrix and confront the agents: super-powerful computer programs devoted to snuffing out Neo and the entire human rebellion. (IMDB)
At the end of World War III, the world fell under the control of Father and the Tetragrammaton: a government that outlaws all forms of art and emotion. Citizens are forced to take drugs that eliminate emotions. However, "Sense Offenders": citizens who resist the laws and operate underground are continually at war with the Tetragrammaton. John Preston is a Cleric, an elite super-soldier who's mission is to hunt down and eliminate Sense Offenders with the help of a ruthless police force. One day, Preston accidentally breaks his morning dose of emotion suppressant drug and begins to feel. Soon, he begins sympathizing with the Sense Offenders and begins to understand the beauty of feeling... A beauty that the government, in which Preston spent his life serving, would like to see destroyed. (IMDB)
I want to do a comparison between the two movies using 3 scenes from each and let you be the judge. Below are the very first fight scenes from each movie. Each one in their own right is amazing and jaw dropping. The Matrix scene shows "Trinity" evading capture from police and agents, and was one of the first scenes I ever saw using a blend of CG, Wire fighting and new camera techniques.
The scene from Equilibrium, is also jaw dropping and is the first time we get to see "The Gun Kata". (I'll explain what that is in a minute). It was one of those scenes where, I was so mesmerized that I was on the edge of my seat.
The Gun Kata is a fictional gun-wielding martial art discipline. "Kata (型,かた,カタ)" is a Japanese word for Karate, Jujutsu, Aikido, and many other traditional Bujutsu. Gun Kata is based on the premise that, given the positions of the participants in a gun battle, all trajectories of fire are statistically predictable. By memorizing the positions, one can fire at the most likely location of an enemy without aiming at him in the traditional sense. By the same token, the trajectories of incoming fire are also statistically predictable, so by assuming the appropriate stance, one can keep clear of the most likely path of enemy bullets.
The Gun Kata shown in Equilibrium is a hybrid mix of the film's writer and director Kurt Wimmer's own style of Gun Kata (invented in his backyard) and the martial arts style of the fight choreographer Jim Vickers, with elements of the Chinese Wing Chun martial art style. Wimmer and Vickers disagreed on the appropriate form of Gun Kata, with Wimmer advocating a smoother, flowing style and the choreographer supporting a more rigid style. Much of the Gun Kata seen in the film is based on the choreographer's style. Kurt Wimmer's Gun Kata style is dispersed sparsely throughout the movie, most notably in the introductory scene with the silhouetted man, played by Wimmer himself, practicing with dual pistols.
To quote the movie:
"Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically-predictable element. The Gun Kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents, while keeping the defender clear of the statistically-traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increased lethal proficiency makes the master of the Gun Katas an adversary not to be taken lightly."
The next 2 scenes are some of the most EPIC shootouts from each movie.
Finally, some of the last battles from each movie. Neo takes on Agent Smith as he begins to believe that he is capable of defeating an "invincible" agent of the Matrix.
Cleric John Preston (Christian Bale), makes way to take out the leader of the Tetragrammaton facing impossible odds.
I love both movies. "The Matrix" allowed us to open the possibility in our minds that anything is achievable. That we are only limited by ourselves. With a great plot line and writing, it was only ruined at the very end by "Neo" flying off like a super hero.
However, I truly feel that "Equilibrium" had better storytelling and achieved so without the aid of computer software. I think it's only downfall was that it was a little long winded for most people. Sadly I feel that the plight of modern society is to blame for this. People today want instant gratification, and don't take the time to enjoy character development and plot building.
So, WHO IS THE WINNER? Or are Both movies PHENOMENAL in their own rights? I feel the later is more true.
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Did you see it? Did you notice? Do you need to watch it again? You might once I point it out to you. The latest trailer for Star Wars: The Force Awakens trailer reveals more than meets the eye upon first viewing. Before the big reveal, here; WATCH IT AGAIN!
Now, in case you still can't see it. Here is a hint.
look at the top! Do you see it?
Is it possible? Could Boba Fett still be alive and kicking? Notice the two banners side by side. There has been much speculation over the years as to if Boba Fett survived the sarlac pitt in Episode VI, Return of the Jedi. To include some pretty intense fan films.
Why is this so significant? Because it's Boba Fett that's why! Okay, well that's not a real valid reason. To understand the fascination of Boba Fett, it helps to be versed in his backstory, and the history of the Madalorians. In the original trilogy, he was more than just cool. He was quiet. The guy in the back of the room that could wipe out every person in the room (except Vader) on a whim if he wanted too and he never said much.
There are several different versions of his origins before Episode II: Attack of the Clones. Here's a brief run down:
Boba appears extensively in the Star Wars Legends non-canonical Expanded Universe of novels, comic books, and video games. The young adult Fett book series released after Clonesdepicts Fett taking his father's ship and armor to begin his own bounty-hunting career. Some Expanded Universe stories released before Attack of the Clones depict other accounts of Fett's origins. These stories include him being a stormtrooper who killed his commanding officer; a leader of the fabled Mandalorian warriors; and Jaster Mereel, a "Journeyman Protector" convicted of treason. Karen Traviss' novel Bloodlines (2006), published four years after Clones, states that Fett seeded some of these "false" backstories himself.
Various video games and books depict Fett's work as a bounty hunter, for which he charges "famously expensive" fees and that he undertakes only when the mission meets "his harsh sense of justice." K. W. Jeter's Bounty Hunter Wars trilogy (1998–1999) depicts Fett as more communicative than in the films because the books' plots require Fett to show "an ability to convince people as well as kill them."
Works such as Dark Horse Comics' Dark Empire series (1991–1992) describe Fett escaping from the Sarlacc. In another trilogy, after it describes him nearly killing the Sarlacc, it goes into detail about how Dengar, one of the bounty hunters hired to find Solo in Star Wars V, and featured in the series, Star Wars: The Clone Wars, finds him and restores him back to health. He would have occasional run-ins with Han Solo and his family over the years, before fighting against the Yuuzhan Vong and becoming the leader of the Mandalorians. In the Legacy of the Force series (2006–2008), Jaina Solo asks Fett to train her to help her defeat her corrupted brother and ends up helping fight against Jacen's troops. Such media also reveal that Fett became a family man at one point, though he was forcibly separated from his wife after killing his commanding officer for assaulting her. His wife subsequently disappeared and was presumed dead, and their daughter blamed Boba for her fate, and began hunting him. Her own daughter, Mirta Gev, later sought Boba out and connected with her grandfather, while her mother was killed by Jacen Solo after he became Darth Caedus. Mirta later married a Mandalorian warrior, and Boba's wife was discovered to be alive, having been frozen in carbonite some decades previously. (WIKI)
Mandalorians are a group of warriors from several species in the Star Wars universe. They commonly act as mercenaries or bounty hunters. According to Star Wars Expanded Universe material, they are the cultural descendants of an extinct species called the Taung. The leader of the Mandalorians typically takes on the title of "Mand'alor," the name of their first leader, whose planet was named after him in honor. They have been portrayed in various media, including the novel, Triple Zero by Karen Traviss and Hasbro's Star Wars Elite Forces action figure sets Mandalorians & Omega Squad and Republic Mandalorians & Clone Troopers. Karen Traviss, author of Hard Contact, expanded Mandalorian culture in the novel, as explained inStar Wars on Trial. Mandalorians are most commonly portrayed as audacious and dangerous. (WIKI)
To be truthful, the whole Madalorian history and back story is really cool. Click the Link above to take the time and read it.
So now we wait. Well the famous Bounty Hunter be in the continuation of the Star Wars SAGA? Time will tell!
I was bottle fed on Star Wars. I grew up, played, breathed and lived Star Wars. Never before, have I been so excited for a movie. Phantom Menace had me ridiculous with joy. (Jar Jar Sucks BTW) Attack of the Clones regained a little of my faith. Revenge of the Sith, although long winded, Restored my faith in the series by the end.
However, I thought the hopes and aspirations for the continuation of the saga were a pipe dream. When Disney bought the rights, I was skeptical. Still am to be honest, but these previews... I have to say; look phenomenal! Please Disney, Don't break our hearts. We all know that you're going to milk every penny possible out of Star Wars that you can get your grubby little hands on. With Spin offs, merchandise, animated series, we all know you only care about the almighty dollar. Hell, you guys own a Porn label for cripes sake...
You probably don't care. You more than likely don't give a Ratatouille's Pa-tootie about the fact that Star Wars has molded the very fabric of society. Changed it. Inspired it. How it has given the inspiration for generations to go on in this sad little world. No matter how bad life was, we could always look to the saga for the inspiration we needed. People with potential, some reluctant; fighting against what was wrong with the world and fighting for each other. Whether it be a tyrannical government (hint hint) or every day common folk. The Protagonists did what needed to be done. For honor, for Love, for Family, for Truth.
The trailer looks AMAZING! It eludes to some key points, that the Jedi and Sith are a myth. That even though it is years later, the Empire is still a threat, and that Han Solo and Chewie are still kicking some MAJOR ASS!
ENJOY THE TRAILER! DISNEY, You better tread carefully. We Star Wars folk are a touchy bunch. We could end up being your downfall.
The new Fallout 4 trailer shows live action footage showing the protagonist and his dog "Dog Meat" wandering the wasteland of Boston (a.k.a. The Commonwealth).
Never before have I been so eager to play a game that I darn near take it to the zealot level, but this one has accomplished just that! I have watched this trailer multiple times now and it got me thinking, who else would want to see a "Fallout" Movie? You hear that Bethesda? Get on it! I'd be happy to star in it of course. Just saying. Or at least write the script. Have your people call my people and let's do lunch. (My people being just me....*sigh*....)
Anyway! ENJOY THE TRAILER!
Now, this is purely an opinion piece. Everyone always has their preferences when it comes to which game is better and blah blah blah. That's cool, I respect that. I am just stating that in my opinion if it hadn't been for these 6 games, FPS games would not be where they are now. Also, take note that 3 out of 5 of the games are from the same company. Just saying "id" is awesome! Now, let's get to it.
Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software. Originally released on May 5, 1992, for the PC operating system DOS, the game was inspired by the 1980s Muse Software video games Castle Wolfenstein and Beyond Castle Wolfenstein. A promotional version of Wolfenstein 3D was released as shareware, which permitted it to be copied widely. The game was later ported to a wide range of computer systems and video game consoles.
The shareware release contains one episode consisting of ten levels. The commercial release consists of three episodes, which include the shareware episode and two subsequent episodes. Later releases included a three-episode mission pack titled The Nocturnal Missions. The player assumes the role of a World War II Allied spy William "B.J." Blazkowicz, who is trying to escape from Castle Wolfenstein, a Nazi German prison. After the initial escape episode, Blazkowicz carries out a series of crucial missions against the Nazis.
Wolfenstein 3D was a critical and commercial success. It is widely regarded as having helped popularize the genre on the PC and having established the basic run-and-gun archetype for many subsequent first-person shooter games. (WIKI)
I can recall many an hour sitting at my brothers computer running around and shooting Nazis in the face. This game was "one of a kind". there wasn't anything else out there at the time even remotely as cool. I truly feel that this game paved the way for FPS games.
Doom is a 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in the video game industry, for having ushered in the popularity of the first-person shooter genre. The original game was divided into three nine-level episodes and was distributed via shareware and mail order.The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.
In Doom, players assume the role of an unnamed space marine, who became popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell. With one third of the game, nine levels, distributed as shareware, Doom was played by an estimated 15–20 million people within two years of its release, popularizing the mode of game play and spawning a gaming subculture. In addition to popularizing the FPS genre, it pioneered immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". As a sign of its effect on the industry, first-person shooter games from the genre's boom in the 1990s, helped in no small part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as satanic imagery, made Doom the subject of controversy.
The Doom franchise was later continued with the follow-up Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC DOS, the games have later been ported to numerous other platforms. Once the game's source code was released in 1997, it spawned even more adaptations, as fans further ported the code to countless devices. The series started to lose mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedruns, and modifications to the original. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using new technology, and an associated 2005 Doom motion picture. Doom 4 was announced as in production in 2008 and was later re-titled simply as Doom. (WIKI)
Then there's DOOM! I remember playing this a whole bunch at the arcade. Roll of quarters in my pocket, a slice of pizza from Sbarro and a coke, it was time to kick some demon butt! The sheer gore factor and weapon variety really pushes the limits of what "id" had done before. I remember my parents saying I wasn't allowed to play the "Satan Game" because of all the demonic imagery. I tried to tell them that it was okay because I was destroying the evil in the game. They didn't buy it.
Rise Of The Triad
Rise of the Triad: Dark War is a first-person shooter video game that developed and published by Apogee Software (3D Realms) in 1995. The player can choose one of five different characters to play as, each bearing unique attributes such as height, speed, and endurance. Its remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. (WIKI)
Rise of the Triad is one of those hidden gems that not too many people knew about. In my opinion it really stepped up the bar. For the first time in a FPS I could have my character jump and aim up and down. The programmers at Apogee really tried to take gaming to a whole new level with the technology available at the time.
Duke Nukem 3D
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms and published by GT Interactive Software. The full version of the game was originally released for MS-DOS in May 1996 as version 1.3d, while the shareware version was released on January 29, 1996. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms. The Plutonium PAK, an expansion pack which updated the game to version 1.4 and added a fourth eleven-level episode, was released in November 1996. The Atomic Edition, a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1.5, was later released; the original version of Duke Nukem 3D has since been discontinued.
Duke Nukem 3D features the adventures of the titular macho Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D and Doom, Duke Nukem 3D is considered to be responsible for popularizing first-person shooters, and was released to major acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. The game's violent nature, erotic elements, and portrayal of women incited controversy.
After fifteen years in development hell, a direct sequel was released called Duke Nukem Forever.
Duke Nukem was the first I ever heard profanity or sexual innuendo (Leisure Suit Larry not with standing) in a video game. The dry humor and bad one liners made the game a true milestone in gaming. Plus it was just funny as hell!
Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996 and featured music composed by Trent Reznor and Nine Inch Nails. It is the first game in the popular Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons.
The successor to id Software's Doom series, Quake built upon the technology and gameplay of its predecessor in many ways. Unlike theDoom engine before it, the Quake engine offered full real-time 3D rendering and early support for 3D acceleration through OpenGL. AfterDoom helped popularize multiplayer deathmatches, Quake added various multiplayer options. Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against other competitors on the Internet far easier and more reliable. (WIKI)
Pure carnage and chaos! It was like Doom and Wolfenstein had a baby and that baby was mentally psychotic! "id" took gaming to a whole new level and the full real time 3D rendering was a breakthrough in gaming science. I remember getting a quick game in right before I had to get in the car and go to the airport so I could do my job training for the US Military.
Halo is a military science fiction first-person shooter video game franchise created by Bungie and now managed and developed by 343 Industries, a subsidiary of Microsoft Studios. The series centers on an interstellar war between humanity and a theocratic alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished in combat with the parasitic Flood. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers code named Spartans, and his artificial intelligence (AI) companion, Cortana. Other characters, such as Noble Six from Halo: Reach, are also introduced in the series. The term "Halo" refers to the Halo rings: large, habitable superweapons that were created to destroy the parasitic Flood. They are similar to the Orbitals in Iain M. Banks' Culture novels, and to authorLarry Niven's Ringworld concept. (WIKI)
The reason I have Halo on here, is one; it was and is AWESOME! 2- It was the first FPS I ever played where the games processing allowed for different variations of game play. The bad guys never moved the same way, or attacked the same way. Every time I played through it, it was always changing. I would sit in my barracks room for hours at Camp Lejune playing multi-player with connector cables stretching out the window and into the next room! You've never played LAN Halo until you have played with 7 other Marines, a case of beer and burgers and dogs on the grill!
So those are my six. What games would you have chosen?
If you have never been to a "Toy Show" you're missing out. Just the ability to walk around and see your childhood at every glance is a magnificent nostalgia train ride. The 3rd semi-annual "Too Groovy Toy Show" was no exception. Everywhere I looked I saw pieces of my childhood. G.I. Joe, Star Wars, Transformers, Legos, He-Man, Go-Bots, Hot Wheels, Battlestar Galactica, Video games, Comic books, even sports cards; a person could go bankrupt trying to recapture their youth in this place!
Bob Novotny, Steve Appleby and Patrick Senatro, co-founders of the Too Groovy Toy Show were on scene to manage show as well as sell some of their own wares.
Personally I worked the first two "Too Groovy Toy Shows" selling copies of my "War in the Backyard" novels. I always found it hard to make a profit because I had to restrain myself from spending what I made from my books, on all the awesome toys and collectibles that surrounded me. So this show, I came as a journalist, father and all around Fan Boy! My son who is 5 came with me and it was really cool to tell him about the toys, the cartoons or comics they came from. Which ones I used to have etc...
It was also cool to learn from the vendors about the toys. These guys and gals have a treasure trove of knowledge when it comes to their passions. For instance, The Atari Guy! I learned more about vintage consoles and gaming in 10 minutes of talking to him then I ever thought possible.
"One of the hardest things about selling vintage consoles is getting them functional" he says. "Replacement parts are scarce, and trying to get the more popular titles is a real challenge..." he added. He also gave me a really cool piece of trivia. Did you know that Howard Scott Warshaw, creator and programmer of classic Atari games "E.T., Indiana Jones and Yars" is now a Psychologist in Silicon Valley and focuses on therapy for programmers. To help them deal with burn out and stress? How freaking cool is that?!
It wasn't all vintage and original toys present though. My new friend here took a 1960 Deluxe Toy Company tank and rebuilt the entire thing to include, paint job, wiring and custom gun barrels to make a 12" scale G.I. Joe Mobat tank with 12" Custom "Steeler" Action Figure! I always loved "Steeler" from G. I. Joe! Of course I did, he's from Pittsburgh, PA!
This was the first show in their new venue and the consensus among the vendors and patrons was that the space was ten times better than the first two shows. With more parking available and more vendors attending, the astronomically low price at the door, $2.00; allowed more money to flow between patrons and vendors.
"We have already outgrown this venue. We have over 30 vendors and we're going to need to start finding a bigger space it looks like..." Patrick said. Fellow Blogger, Writer and extremely talented artist Rose Quayle was also on hand selling her #Cronies art. Rose is a very talented artist and writer and you NEED to check out her BLOG Yello80s.
I can't wait until the next show! Pat, Bob; GREAT JOB!
Three of the most anticipated games in video game history are coming out this Fall, and everyone is psychotic with anticipation.
Halo 5-Guardians, Star Wars Battlefront 3 and Fallout 4! I will not lie, I'm buying all three games. I am an Uber Fan of all three franchises, but which one is going to leave the other two in the dust sales wise? I have a prediction which I will save for the end of the article. In the mean time let's take a closer look at all 3 games.
HALO 5 Guardians
Halo 5: Guardians is the upcoming ninth installment in the Halo franchise. It is the second game in the Reclaimer Saga and continues the story of the Master Chief. Originally alluded to in a teaser trailer shown at Microsoft's E3 Media Briefing on June 10, 2013, Guardians was officially announced on May 16, 2014. Exclusive to the Xbox One, the game is in development and is set to be released on October 27, 2015, with the first major coverage of the game unveiled at E3 2014.
In Halo 5: Guardians, armor abilities are replaced by a new set of gameplay enhancements known as Spartan abilities, which are available to all players at any time. Both the campaign and multiplayer are developed around Spartan abilities. There is an increased focus on player mobility; players can now use the thrust pack (which allows omni-directional movement) at all times, vault ledges, rapidly dash for cover or charge an enemy, or generate a shockwave by striking the ground. The sprint function is still present but the player's shields do not recharge while sprinting. Additionally, the charge and slide abilities are executed as sprint reaches terminal velocity. A new feature called the "smart scope" allows players to aim down the weapon's sights in a manner similar to many other modern shooters, although with non-scope weapons this is purely a cosmetic effect and provides little to no actual accuracy enhancement; 343 Industries used the Multiplayer Beta to gauge the effects of this feature on the game's gameplay balance. The heads-up display once again allows the player to see what other weapon they have but are not currently using, a feature that had been removed in Halo 4. Unlike past titles players are now able to switch seats in a vehicle without getting out.
Halo 5: Guardians will be the first major Halo release without any form of local split screen multiplayer or campaign, and will not support LAN play. Notwithstanding the lack of local co-op campaign, players will be to play campaign cooperatively via Xbox LIVE Gold membership.(Halopedia)
Star Wars Battlefront 3
The third major release in the Star Wars: Battlefront series, it is being developed by EA DICE and will be published by Electronic Arts. Despite this, it is not considered a sequel to the previous games, but rather a reboot. It is scheduled for release on November 17, 2015 in North America and Brazil, November 19, 2015 in Australia and November 20, 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One.
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch at any time, similarly to the previous games. Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine and the newly introduced planet of Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles. Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear and abilities are customizable. As new weapons are unlocked, players have the ability to share them with their teammates. (WIKI)
Fallout 4 is an upcoming action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. The game will be the fifth major installment in the Fallout series, and will be released on PC, PS4, and Xbox One on November 10, 2015.
200 years after a nuclear war, Fallout 4 is set in a post-apocalyptic Boston, in which the player character emerges from an underground bunker known as a Vault. Gameplay will be similar to Fallout 3. Completing quests and acquiring experience will level up the character, allowing for new abilities. With an optional first- or third-person view, players can explore Fallout 4 's open world setting at will, allowing non-linear gameplay. Additional party members can accompany the player, who will assist them in battles. Players have the ability to construct and deconstruct buildings and items, and use them to build a settlement, which can attract and inhabit other non-playable characters. (WIKI)
Now, goosebumps aside; I heavily feel that Fallout 4 is going to be in first place here. It is the Veteran Franchise, with more time in the industry and more of a die hard following I believe. I have been playing the franchise ever since it first came out.
I have also played all the other games from the two rival franchises and although I think they will do well, I don't think that they're going to be able to hold up against the Dystopian World of Fallout. Star Wars Battlefront 3 will be in second place with Halo 5- Guardians Extremely close on their heels. Possibly neck in neck. Halo 5 might Surprise us though. They Have "Firefly"'s very own Nathan Fillion voicing one of the Spartans. They even made the character look like him! WAY FREAKING COOL! #Browncoats
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